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Dragon Ball Kai: Ultimate Butōden

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Dragon Ball Kai: Ultimate Butōden (ドラゴンボール改 アルティメット武闘伝, Doragon Bōru Kai Arutimetto Butōden; lit. "Dragon Ball Revision: Ultimate Fighting Legend") is a fighting video game based on the anime series Dragon Ball Kai. It was released only in Japan on February 3, 2011, for the Nintendo DS. Dragon Ball Kai: Ultimate Butōden features the return of the Butōden series since the 1997 game Dragon Ball GT: Final Bout.

Overview

DBKUB2

Gameplay

The ki cannot be charged and fills gradually during battle. Supers or Ultimates can be done by touching the touch screen or inputting commands by the control pad. Ultimates have a mini-game which decides whether the user lose or win. There are no in-game transformations, but a wide range of characters.

Controls

Though the controls can be changed, without button configuration, they are:

  • Light Combo:
  • Heavy Combo:
  • Parry (Guard):
  • Grab and Throw:
  • Energy Blast:
  • Power Consumption (Handling Energy):
  • Movement by the D-pad:
  • Supers: E.g. Goku's Kamehameha (Left, Right, Heavy)
  • Ultimates have larger combinations

Game Modes

Story Mode

20110203 00061

King Kai vs. Broly

The game features a Story Mode that extends the whole Dragon Ball Z series from the start of the Saiyan Saga to the end of the Kid Buu Saga.

Challenge Mode

This mode contains diverse scenarios with a specific chore to do to win every scenario.

Versus Mode

It also features a Vs. CPU Mode and a Multiplayer mode where Nintendo DS Systems must be connected together to play, choosing the player's favorite characters and stages, 1 vs. 1, 2 vs. 2 or 3 vs. 3 matches via Nintendo DS Multi-Card Play.

Training

As it name says, this mode allows players to practice their skills.

Customize

Here players can add or remove costumes for their characters.

Playable characters

Battle Stages

Development

News of the game first broke when it was announced that distributor Namco Bandai had applied for patents in Japan for two titles, Ultimate Butōden and Zenkai Battle Royale. This raised the question of whether or not another Dragon Ball was on the horizon.[1] This question was put to rest when a full announcement was featured in the following issue of Weekly Shōnen Jump. The announcement featured several screenshots showing that the game would be a fighting game that would extend to at least the Cell story arc, and featured a Japanese release date for February 3 of the following year.

Reception and Sales

Four days after the game was released in Japan, it already sold 31,108 copies, being the fourth best selling game of the week overall (being released in Thursday) and the second best selling Nintendo DS game of the week, only surpassed by Ace Attorney Investigations: Miles Edgeworth 2.[2]

Unlockable Items

Items per levels

Must obtain "S" rank for almost every items listed here.

  • Stage 1
    • Episode 1-1 – Quotes x2, Costume Son Goku #3, Old Type Scouter Green
    • Episode 1-2 – Accessory: Demon Sword, Quote
    • Episode 1-3 – Quote x3
    • Episode 1-4 – Quote x2
    • Episode 1-5 – Old Type Scouter Pink, Quote x3, IF 1B-1
    • Tutorial 1 – Accessories: White Turban, Black Turban
    • Episode 1-6 – Accessories: Umbrella Hat Chiaotzu, Umbrella Hat Tenshinhan
    • Tutorial 2 – Accessories: Nyoi-Bo Staff Red/Yellow/Blue
    • Episode 1-7 – none
    • Tutorial 3 – Accessories: Chinese Cap Red/Green/Blue
  • Stage 2
    • Episode 2-1 – Char: Dodoria, Quote, Costume Kid Gohan Hidden Outfit
    • Episode 2-2 – Char: Zarbon, Quote x2
    • Episode 2-3 – Char: Guldo, Quote x2
    • Episode 2-4 – Char: Recoome
    • Episode 2-5 – Char: Burter
    • Episode 2-6 – Quote
    • Episode 2-7 – none
    • Episode 2-8 – none
  • Stage 3
    • Episode 3-1 – Phrase
    • Episode 3-2 – IF 2A-1, Char: Ginyu, Jeice, Costume Vegeta #3, Costume Piccolo Hidden Outfit
    • Episode 3-3 – New-type Scouter Pink
      Episode 3-4 Phrase x3
    • Episode 3-5 – IF 1A-1, Char; SSJ Goku, Freeza, Phrase x3, Challenge Lv.2+Lv.3, Gohan+Piccolo Background Omake
    • Episode 3-6 – Phrase x2
    • Episode 3-7 – none
  • Stage 4
    • Episode 4-1 – IF 4A-1, Char; Adult Trunks, Mecha Freeza, Phrase, Accessory: Hero’s Sword
    • Episode 4-2 – Char: SSJ Adult Trunks
    • Episode 4-3 – IF 4B-1, Char: Dr. Gero
    • Episode 4-4 – Char: SSJ Vegeta, Android 18, Phrase x3
    • Episode 4-5 – Char: Android 17, Quote
    • Episode 4-6 – none
  • Stage 5
    • Episode 5-1 – Char: Teen Gohan, SSJ Teen Gohan, Costume Teen Gohan Hidden Outfit
    • Episode 5-2 – Phrase x2
    • Episode 5-3 – Accessory: Champion Belt
    • Episode 5-4 – Char: Android 16, Phrase
    • Episode 5-5 – IF 5B-1 Char:Cell, SSJ2 Gohan, Accessory: Angel Wings, Angel Halo, Costume Android 18 #3, Phrase x3, Challenge Level 4+5, Wallpaper Vegeta Father-Son Omake
    • Episode 5-6 – none
    • Episode 5-7 – none
  • Stage 6
    • Episode 6-1 – IF 6A-1, Char: Adult Gohan, Videl, Accessory: Orange Star Badge, Phrase x2
    • Episode 6-2 – Char: SSJ Gohan (Adult), SSJ Young Trunks. SSJ Goten
    • Episode 6-3 – Char: Goten, Trunks, Phrase
    • Episode 6-4 – Char: SSJ2 Goku, Majin Vegeta, Phrase x2
    • Episode 6-5 – IF 2B-1, Majin Buu, Phrasex3, Challenge Level 6
    • Episode 6-6 – none
  • Stage 7
    • Episode 7-1 – Char: SSJ3 Goku
    • Episode 7-2 – IF 5A-1, Char: Gotenks
    • Episode 7-3 – IF 7A-1, Char: Vegeto, Super Buu, Phrase x2
    • Episode 7-4 – Phrase x2
    • Episode 7-5 – IF 7B-1, 3B-1, 3A-1, 6B-1, SSJ2 Vegeta, Kid Buu, Phrase x3, Challenge Level 7, Wallpaper Goku+Vegeta Omake, View Ending Omake, Costume Goku Hidden Outfit, Costume Vegeta Hidden Outfit
    • Episode 7-6 – none
  • Stage 8
    • 8-1 – Char: Bardock
    • 8-2 – IF 8A-1, Costume Freeza Hidden Outfit, Quote x2
    • 8-3 – Quotex3
    • 8-4 – IF 8B-1, Char: Broly, Costume Young Trunks Hidden Outfit, Quote x2
    • 8-5 – Accessory: Capsule Corp Mark
    • 8-6 – Adult Trunks Hidden Outfit
  • IF MISSIONS (With S Ranks)
    • 1A-1 – none
    • 1A-2 – Accessory: Blue Goggles, Quote
    • 1A-3 – Accessory: Thief’s Sword
    • 1B-1 – none
    • 1B-2 – Accessory: Old type Scouter Blue
    • 2A-1 – none
    • 2A-2 – New Type Scouter Green, Quote x2
    • 2B-1 – none
    • 2B-2 – none
    • 2B-3 – Accessory: King Yenma’s Hat
    • 3A-1 – Accessory: Baseball Cap
    • 3A-2 – Character: King Kai, Accessory: Turtle Hermit Glasses Red, Grandpa Gohan’s Mask, Turtle Hermit Beard, Costume Tenshinhan Hidden Outfit, Chiaotzu Hidden Outfit, Yamcha Hidden Outfit
    • 3B-1 – none
    • 3B-2 – none
    • 3B-3 – Accessory: Blue Cap
    • 4A-1 – none
    • 4A-2 – none
    • 4A-3 – none
    • 4B-1 – none
    • 4B-2 – none
    • 4B-3 – Full Glasses-Goggles
    • 5A-1 – Costume Adult Gohan Hidden Outfit
    • 5A-2 – none
    • 5A-3 – none
    • 5B-1 – Accessory: Southern Kai’s Glasses
    • 5B-2 – Accessory: Northern Kai’s Sunglasses, Western Kai’s Monocle
    • 5B-3 – Accessory: Great Kai’s Sunglasses, Great Kai’s Beard
    • 6A-1 – Accessory: Launch’s Ribbon, Sexy Bunny Ears, Cute Bunny Ears, Costume Android 18 Hidden Outfit, Krillin Hidden Outfit
    • 6A-2 – Accessory: Great Saiyaman Helmet, Great Saiyawoman Helmet, Green Goggles, Costume Adult Gohan #3, Costume Videl #3, Videl Hidden Outfit
    • 6B-1 – none
    • 6B-2 – none
    • 6B-3 – none
    • 7A-1 – none
    • 7A-2 – none
    • 7A-3 – Char: Gogeta
    • 7B-1 – none
    • 7B-2 – none
    • 7B-3 – Hercule’s Mustache
    • 8A-1 – none
    • 8A-2 – none
    • 8A-3 – none
    • 8B-1 – Costume Goten Hidden Outfit
    • 8B-2 – none
    • 8B-3 – none
    • 8C-1 – none
    • 8C-2 – none
    • 8C-3 – Wallpaper Father/Son Fusions Omake*
*Unlocked when all story mode missions (including IF) are beaten (not necessarily unlocked on this level)
  • Challenge Mode Unlocks
    • 1-1 – Roshi’s Glasses Yellow
    • 1-2 – Turtle-shell Back Purple
    • 1-3 – Yellow Cap, 3-Star Dragonball Necklace
    • 2-1 – Saiyuuki Boushi (Journey to the West Hat)
    • 2-2 – Blue Helmet
    • 2-3 – Black Gas Mask, Blue Water Bottle/Flask
    • 3-1 – Saiyuuki Boushi (Blue)
    • 3-2 – Green Cap
    • 3-3 – Ox King’s Hat, White Backpack, Baba’s Hat
    • 4-1 – White Cat
    • 4-2 – Turtle Shell (Brown)
    • 4-3 – Yellow Glasses Goggles
    • 4-4 – Propeller Cap, 1 Star Dragonball Necklace, Purple Mask
    • 5-1 – Black Helmet
    • 5-2 – Japanese Sword
    • 5-3 – Red Goggles, Blue Goggles
    • 5-4 – Black Cat, Brown Backpack, Black Cap
    • 6-1 – Turtle Back Pink
    • 6-2 – Blue Gas Mask, Yellow Glasses, #223
    • 6-3 – Blue Cat, Yellow Water Bottle, #405
    • 6-4 – Gold Mask, Black Glasses, Baby Cap Aqua, #404
    • 6-5 – Saiyuuki Boushi Red, Turtle Back Yellow, Formal Hat, #219
    • 7-1 – Yellow Helmet, Quote #409
    • 7-2 – Hat (Roshi), Red Water Bottle, #309
    • 7-3 – Red Gas Mask, Blue Backpack, Blue Baby Cap, #303
    • 7-4 – Roshi’s Sunglasses, Turtle Back Green, Pink Cat, #214
    • 7-5 – Villain Ending*, Angel Wings, North Kai’s Sunglasses, Champion Belt 25, #401, #410, #126, Sound Test**
*This ending is not viewable from the Options -> Omake -> View Ending
**Gotten when all challenge missions are beaten (not necessarily unlocked after completing this mission)

List of Unlockable Items

  • Quotes - #001 to #100
  • Ability Upgrades
    - #101 Increase attack power slightly | 3500 |1 slot
    - #102 Increase attack power slightly | 3000 |1 slot
    - #103 Increase attack power slightly | 3500 |1 slot
    - #104 Increase attack power slightly | 3500 |1 slot
    - #105 Increase attack power | 6500 |2 slot
    - #106 Increase attack power | 6500 |2 slot
    - #107 Increase attack power | 6000 |2 slot
    - #108 Greatly increase attack power | 9500 | 3 slot
    - #109 Greatly increase attack power | 10500 | 3 slot
    - #110 Increase HP slightly | (I bought this…) think it was 3500 | 1 slot
    - #111 Increase HP slightly | 3700 | 1 slot
    - #112 Increase HP slightly | 3700 | 1 slot
    - #113 Increase HP slightly | 3000 | 1 slot
    - #114 Increase HP | 4500 | 2 slot
    - #115 Increase HP | 5000 | 2 slot
    - #116 Increase HP | 5500 | 2 slot
    - #117 Greatly increase HP | 8500 | 3 slot
    - #118- Greatly increase HP | 8500 | 3 slot
    - #119 Increase Ki slightly | 3000 | 1 slot
    - #120 Increase Ki slightly | 3600 | 1 slot
    - #121 Increase Ki slightly | 3600 | 1 slot
    - #122 Increase Ki slightly | 3600 | 1 slot
    - #123 Increase Ki | 5500 | 2 slot
    - #124 Increase Ki | 5000 | 2 slot
    - #125 Increase Ki | 5500 | 2 slot
    - #126 Greatly increase KI | 9500 | 3 slot
    - #127 Greatly increase KI | 10300 | 3 slot
  • Energy Upgrades
    - #201 When Ki level is 1 or 2, Ki regen speed increases slightly. | 2500 | 1 slot
    - #202 When Ki level is 1 or 2, Ki regen speed increases slightly. | 3000 | 1 slot
    - #203 When Ki level is 1 or 2, Ki regen speed increases slightly. | 3000 | 1 slot
    - #204 When Ki level is 1 or 2, Ki regen speed increases | 4000 | 2 slot
    - #205 When Ki level is 1 or 2, Ki regen speed increases | 3300 | 2 slot
    - #206 When Ki level is 1 or 2, Ki regen speed increases a lot | 4500 | 3 slot
    - #207 When Ki level is 4 or 5, the rate at which it drains decreases slightly. | 3200 | 1 slot
    - #208 When Ki level is 4 or 5, the rate at which it drains decreases slightly. | 3200 | 1 slot
    - #209 When Ki level is 4 or 5, the rate at which it drains decreases slightly. | 3200 | 1 slot
    - #210 When Ki level is 4 or 5, the rate at which it drains decreases | 5100 | 2 slot
    - #211 When Ki level is 4 or 5, the rate at which it drains decreases | 4500 | 2 slot
    - #212 When Ki level is 4 or 5, the rate at which it drains decreases greatly | 6700 | 3 slot
    - #213 Ki cost to reflect an energy attack becomes 0* | 8500 | 2 slot
    - #214 Energy counter Ki cost becomes 0* | 8800 | 2 slot
    - #215 Break-fall Ki cost becomes 0* | 7000 | 2 slot
    - #216 When you block an enemy attack, you slightly regain some Ki. | 4000 | 2 slot
    - #217 When you block an enemy attack, you slightly regain some Ki. | 4500 | 2 slot
    - #218 When you block an enemy attack, you regain Ki. | 5700 | 3 slot
    - #219 When you block an enemy attack, you regain Ki. | 5700 | 3 slot
    - #220 When you block an enemy attack, you regain a lot of Ki. | 8800 | 4 slot
    - #221 When you take damage you regain a small amount of Ki. | 3000 | 1 slot
    - #222 When you take damage you regain a small amount of Ki. | 3000 | 1 slot
    - #223 When you take damage you regain Ki. | 4000 | 2 slot
    - #224 When you take damage you regain Ki. | 3500 | 2 slot
    - #225 When you take damage you regain a large amount of Ki. | 6500 | 3 slot
    - #226 Regain a small amount of Ki when you damage your opponent. | 5500 | 1 slot
    - #227 Regain a small amount of Ki when you damage your opponent. | 6300 | 1 slot
    - #228 Regain Ki when you damage your opponent. | 9600 | 2 slot
    - #229 Regain Ki when you damage your opponent. | 8500 | 2 slot
    - #230 Regain a large amount of Ki when you damage your opponent. | 11400 | 3 slot
  • Time Effects
    - #301 When the battle starts, you have unlimited energy for 4 seconds. Ki level is also MAX at battle start. | 7500 | 2 slot
    - #302 When the battle starts, you have unlimited energy for 4 seconds. Ki level is also MAX at battle start. | 8000 | 2 slot
    - #303 When the battle starts, you have unlimited energy for 6 seconds. Ki level is also MAX at battle start. | 10700 | 3 slot
    - #304 Burst-mode unlimited KI lasts for 5 seconds longer.* | 8000 | 3 slot
    - #305 Burst-mode unlimited KI lasts for 5 seconds longer.* | 8500 | 3 slot
    - #306 Burst-mode unlimited KI lasts for 8 seconds longer.* | 11500 | 4 slot
    - #307 Charging time for strong attacks decreases slightly | 5500 | 2 slot
    - #308 Charging time for strong attacks decreases slightly | 6500 | 2 slot
    - #309 Charging time for strong attacks decreases greatly | 8500 | 3 slot
    - #310 Ki-blast charging time decreases slightly. | 3000 | 1 slot
    - #311 Ki-blast charging time decreases slightly. | 3000 | 1 slot
    - #312 Ki-blast charging time decreases greatly. | 5000 | 2 slot
  • Automatic
    - #401 Automatically dodges opponents strong attack| 21300 | 5 slot*
    - #402 When you dodge, it automatically attacks | 5900 | 1 slot
    - #403 Automatically avoids opponents throws/grabs | 16500 | 4 slot
    - #404 Automatically evades opponents Ki blasts. | 11400 | 3 slot
    - #405 When you take a lot of damage. It automatically energy counters. | 4800 | 1 slot
    - #406 Automatically break-falls when possible. | 5300 | 1 slot
    - #407 Halves damage when hit by an opponents special | 14500 | 3 slot
    - #408 Makes your own ultimate minigame random | 7500 | 2 slot
    - #409 Makes your own ultimate minigame ‘Timing Push’ | 10500 | 3 slot
    - #410 Makes your own ultimate minigame ‘Gather’ | 10500 | 3 slot
    - #411 Makes your own ultimate minigame ‘Place In’ | 10500 | 3 slot
    - #412 Makes your own ultimate minigame ‘Choose Correctly’ | 10500 | 3 slot
    - #413 Makes your own ultimate minigame ‘Push Correctly’ | 10500 | 3 slot
  • Bonus
    - #501 Points increase/decrease by 5% when you win/lose | 3000 | 1 slot
    - #502 Points increase/decrease by 5% when you win/lose | 3500 | 1 slot
    - #503 Points increase/decrease by 15% /25% when you win/lose | 4500 | 2 slot
    - #504 Points increase/decrease by 15% /25% when you win/lose | 5500 | 2 slot
    - #505 Points increase/decrease by 30% /40% when you win/lose | 4500 | 3 slot

Trivia

  • This is the first Dragon Ball Kai fighting game. Even though the game follows the storyline of Dragon Ball Kai, it goes past the Cell Games Saga, up until the Kid Buu Saga, which was not in Dragon Ball Kai at the time the game was released.
  • This is the first Dragon Ball fighting game not be released in the US since Dragon Ball Z: The Legend.
  • As an homage to the older Butōden games, this game also has the classic cheat code at the start screen, "UP, X, DOWN, B, L, Y, R, A" which unlocks Broly. Upon entering the code Broly's voice can be heard screaming, "Kakarotto!"
    • Another instance of homage to older Butōden games is the unlock code, "UP, X, DOWN, B, LEFT, L, RIGHT, R" which unlocks Bardock.
  • Ultimate Butōden is the first video game where King Kai is a playable character.
  • Frieza's first form is considered a costume rather than a separate character with slightly different abilities, therefore his first and final forms both have a completely identical moveset and they also share any modifications made in Customize Mode.
  • All characters who originally wear scouters in the manga/anime series (Bardock, Raditz, Nappa, Vegeta, Frieza, Zarbon, Dodoria, and all the Ginyu Force except Guldo) have their scouters removed in the game; though Bardock, Vegeta, Frieza, and Zarbon also appear without scouters in the manga/anime. Players can purchase scouters after unlocking them and put them back on those characters through Customize Mode.
  • (video game only) Krillin's hair from the Buu saga is shown to be a wig in one mission in the game, though everything in the series indicates it is Krillin's real hair.

Gallery

External links

References

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