Dragon Ball Z: The Legacy of Goku II
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| Dragon Ball Z: The Legacy of Goku II | |
|---|---|
| | |
| Developer(s) | Webfoot Technologies |
| Publisher(s) | Atari |
| Release date(s) | U.S.A: June 17 2003 Europe: August 1, 2003 |
| Genre(s) | Action, Adventure |
| Mode(s) | Single player |
| Rating(s) | ESRB: Everyone (E) |
| Platform(s) | GBA |
| Media | Cartridge |
| Video games Listing - Category | |
Dragon Ball Z: The Legacy of Goku II is an action RPG developed by Webfoot Technologies and published by Atari for the Game Boy Advance. It is based on the anime Dragon Ball Z and is the sequel to Dragon Ball Z: The Legacy of Goku. It is also the first and (so far) only Dragon Ball Z game developed in America to be released in Japan.
Contents |
[edit] Story
The game starts in the timeline of Future Trunks, drawing elements from the TV special The History of Trunks. Afterwards, it begins in the present and allows the player to assume the role of young Gohan. Drawing further into the storyline, more playable characters appear (first Piccolo, then Vegeta, then Trunks, and finally Goku) as well as more abilities up until the final battle with Cell. The game uses environments, enemies, attacks, and music directly from the anime itself (though the music is from the English dub. The music however is much more noticeable in this game than it's predecessor and Buu's Fury). The game mostly follows events of the Android and Cell sagas.
[edit] Gameplay
The gameplay shows some similarities to the original Legacy of Goku video game. Players still move around in a large 2D environment, interacting with objects and characters with the single push of a button. Players can select from a variety of attacks to use on enemies, which can either be melee or energy. However, there are also RPG-style stats which can be modified if players level up or if use different capsules which can be found throughout the game.
After players have completed several events in the storylines, some characters have the ability to transform. By transforming, stats quickly go up temporarily.Goku, Gohan, Vegeta, and Trunks undergo a Super Saiyan transformation when prompted and Piccolo simply takes off his weighted clothing (A large speed boost rather than a power up, though he also slowly regains health while "transformed".) Unlike the previous game, players now have the ability to perform various 'side quests' and therefore can complete various tasks and fight some beings from the non-manga world of Dragon Ball Z. (Such as Frieza's brother Cooler.)
[edit] Playable characters
* Future Trunks[edit] Boss characters
- Frieza
- Wolf
- King Triceratops
- Android 19
- Dr Gero
- Android 18
- Imperfect Cell
- Android 17
- Semi-Perfect Cell
- Perfect Cell
- T-Rex (Grey)
- General Tao
- Cooler
- Cell Jr
- Super Perfect Cell
[edit] International
| Dragon Ball Z: The Legacy of Goku II International | |
|---|---|
| | |
| Developer(s) | Webfoot Technologies |
| Publisher(s) | Atari |
| Release date(s) | Japan: July 23, 2004. |
| Genre(s) | Action, Adventure |
| Mode(s) | Single player |
| Rating(s) | ESRB: Everyone (E) |
| Platform(s) | GBA |
| Media | Cartridge |
| Video games Listing - Category | |
Dragon Ball Z: The Legacy of Goku II International is a another version of Dragon Ball Z: The Legacy of Goku II. Due to its sales the game was released by Banpresto in Japan under the Title Dragon Ball Z: The Legacy of Goku II International on July 23, 2004. With the exception of the in game text, the game feature some changes. As all characters were give new profile images and their names were reverted back to their original Japanese. But in one case, Mister Satan still retains his English name "Hercule" on the front of his parade float.
[edit] External links
