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Dragon Ball Z: Infinite World (ドラゴンボールZ INFINITE WORLDインフィニットワールド Doragon Bōru Zetto Infinitto Wārudo) is a fighting video game developed by Dimps and published in North America by Atari for the PlayStation 2 and Europe and Japan by Namco Bandai under the Bandai Label.

This is the last Dragon Ball Z game for the PlayStation 2 and the rest of the 6th generation consoles. This is also the last game to be published by Atari, with its license moved to Namco Bandai. It was released for those who did not have access to Dragon Ball Z: Burst Limit which was released earlier that year. It also included elements from Burst Limit such as Aura Burning, Krillin's ability to use Solar Flare, and several moves as well.

Gameplay[]

Analogous to its predecessor, Infinite World utilizes the "Capsule System". Players can customize their fighter by purchasing skills and adding them to a customizable Skill Tray. The game is similar to Dragon Ball Z: Budokai 3, with some gameplay elements taken out. It also combines all the previous games into one with some elements of the Shin Budokai games as well as some elements of Dragon Ball Z: Budokai and its sequel.

Differences from Budokai 3[]

While both Budokai 3 and Infinite World use basically the same engine, Infinite World contains both graphical and gameplay differences:

  • Infinite World contains Blue lightning in the auras, where Budokai 3 had Yellow lightning (although it should be noted that some auras still contain Yellow Lightning).
  • Story mode contains Mini-Games that cover events such as Gravity Room training and traveling down Snake Way.
  • Infinite World removes Dodoria, Zarbon and Android 19 from Budokai and Kid Goku, Supreme Kai, Uub and Cell Jr. from Budokai 3, but adds Goku (GT), Vegeta (GT), Great Saiyaman 2, Pikkon, Pan (GT), Super Janemba, Baby Vegeta (Super Baby 2), Super 17, and Syn Shenron (Budokai 3 only had his 2nd form, Omega Shenron).
  • Infinite World lacks a tournament mode and contains a new skill editing system. For example: all of Goku's transformations in Budokai 3 would take up 5 slots (Kaioken, Super Saiyan, Super Saiyan 2, Super Saiyan 3, Super Saiyan 4), while all five take only 1 slot (TRANSFORM!) in Infinite World.
  • Almost all characters in Infinite World have new combos, including Continuous Energy Bullets and a barrage of punches and kicks.
  • Hyper Mode, Beam Struggles and Dragon Rushes from Budokai 3 are removed. Because of the removal of Hyper Mode, Ultimates can now be used freely.
  • A Dash attack and a secondary throw are added.
  • Transformations end on Fatigue instead of Ki Energy.
  • Most Characters are given new Specials (ex: Krillin is given Solar Flare) and some are given new Ultimates (Kid Gohan, Goten, Trunks, and Cooler have Full Power Consecutive Ki Blasts).
  • Infinite World keeps all the costumes from Budokai 3 and its Greatest hits version, except Piccolo's "King Piccolo" costume and adds more.

Modes[]

Dragon Missions[]

World 6

Firing the Neo Tri-Beam as Tien in a Dragon Mission

The new Dragon Mission mode is the games story mode and includes many moments from the anime. In the story mode of the game, the player plays through many of the main sagas of the Dragon Ball series story: Saiyan Saga, Frieza Saga, Androids Saga, Majin Buu Saga, GT Saga, and an extra saga called Another Story, in which characters from the movies can be fought. The saga includes: Frieza, Bardock, Cooler, Broly, Janemba and Pikkon as opponents. The mode also offers several different minigames and gives the players goals that aren't restricted to fighting. Some of these missions include running down Snake Way under a time limit and trying to catch Bubbles on King Kai's Planet. Although this is not a new concept to the franchise, as the first Budokai game featured two mini-games within its story mode, the feature was absent from Dragon Ball Z: Budokai 2 and Dragon Ball Z: Budokai 3.

Dragon Duel[]

Dueling mode allows a player to fight the computer at a preset skill level, or two human players to fight each other using any custom skills. A player may also watch a fight between two computer fighters.

It is possible to get a double KO during a duel due to attacks or ultimate attacks.

Characters[]

Returning characters[]

Name Returning Transformations New Transformations Costumes Available at Start
Android #16
  • Traditional appearance
  • Grey palette swap
No
Android #17
  • Black shirt w/ red scarf
  • Brown hunting jacket
No
Android #18
  • Blue jacket w/ blue skirt
  • Black vest w/ pearls
  • Denim jacket w/ jeans
No
Dr. Gero
  • Traditional appearance
  • Blue palette swap
No
Bardock
  • Traditional appearance
  • Light purple palette swap
No
Broly
  • Traditional appearance
  • Purple palette swap
No
Captain Ginyu No
Cell
  • Imperfect Form
  • Semi-perfect Form
  • Perfect form
  • Super Perfect form
  • Traditional appearance
  • Blue palette swap
No
Cooler
  • Traditional appearance
  • Blue palette swap
No
Dabura
  • Traditional appearance
  • Green jacket palette swap
No
Frieza
  • Traditional appearance
  • Kuriza color palette
No
Gogeta
  • Super Saiyan
  • Super Saiyan 4
  • Veku
  • Traditional appearance
  • Green & yellow palette swap
  • Silver hair, red and dark blue vest palette swap (SS4)
No
Gohan
  • Purple gi
  • Orange gi w/ weighted clothes
  • Saiyaman outfit
No
Goku
  • Orange gi w/ weighted clothing
  • Blue gi
  • Damaged orange gi w/ weighted clothing
  • Orange gi w/ weighted clothing & Halo
  • Damaged red gi w/ black weighted clothing
  • Blue gi w/ Halo
  • Damaged orange gi, shirtless
  • Orange Turtle School gi w/ weighted clothing & "Turtle" kanji
  • Orange Turtle School gi w/ weighted clothing & "Go" kanji
Yes
Goten No
Gotenks
  • Base
  • Super Saiyan
  • Super Saiyan 3
  • Fat Gotenks
  • Traditional appearance
  • Yellow & green palette swap
No
Great Saiyaman
  • Saiyaman outfit w/ helmet
  • Saiyaman outfit w/ bandana & glasses
No
Hercule
  • Traditional appearance
  • Green palette swap
No
Kid Buu
  • Traditional appearance
  • Dark pink palette swap
No
Kid Gohan
  • Purple gi w/ headband, long hair
  • RIT battle armor
  • Purple gi w/o headband, short hair
Yes
Kid Trunks
  • Base
  • Super Saiyan
  • Fusion: Gotenks (w/ Goten)
  • Traditional appearance
  • Black shorts & tank top
No
Krillin
  • Base
  • Unlock Potential
Yes
Majin Buu
  • Traditional appearance
  • Dark pink palette swap
No
Nappa Yes
Piccolo
  • Purple gi
  • Nail's outfit
  • Purple gi w/ weighted clothes
Yes
Raditz Yes
Recoome
  • Traditional appearance
  • Black Ginyu Force jumpsuit, no armor
No
Saibaman
  • Traditional appearance
  • Red palette swap
No
Super Buu
  • Base
  • Piccolo absorbed
  • Gotenks absorbed
  • Gohan absorbed
  • Traditional appearance
  • Dark pink palette swap
No
Syn Shenron
  • Base
  • Traditional appearance
  • Dark gray palette swap
No
Teen Gohan
  • Base
  • Super Saiyan
  • Super Saiyan 2
No
Tien
  • Blue tunic, white pants
  • Green pants and sash
Yes
Trunks
  • Base
  • Super Saiyan
  • Super Saiyan 2
  • Black tank-top w/ sword & Capsule Corp jacket
  • Black tank-top w/ sword
  • Bulma's Battle armor w/ sword & long hair
  • Bulma's Battle armor w/ sword & long hair, green palette swap
No
Vegeta
  • Base
  • Super Saiyan
  • Super Saiyan 2
  • Majin Vegeta (*via item*)
  • Super Saiyan 4
  • Potara: Vegito (w/ Goku)
  • Fusion: Super Gogeta (w/ Goku)
  • Fusion: Super Saiyan 4 Gogeta (w/ Goku)
  • Blue sleeveless jumpsuit
  • Bulma's Battle armor w/ jumpsuit
  • Full battle armor w/ Scouter & jumpsuit
  • RIT battle armor w/ jumpsuit
  • Blue sleeveless jumpsuit w/ Halo
No
Vegito
  • Base
  • Super Vegito
  • Traditional appearance
  • Black pallete swap
No
Videl
  • White tank top w/ short hair
  • School outfit w/ pigtails
No
Yamcha
  • Orange Turtle School gi w/ short hair
  • Yellow jacket w/ short hair
  • Orange Turtle School gi w/ long hair
Yes

New characters[]

Name Transformations Costumes Available at Start
Goku (GT)
  • Base
  • Super Saiyan
  • Super Saiyan 3
  • Super Saiyan 4
  • Traditional appearance
  • brown palette swap
  • Traditional appearance, damaged
No
Great Saiyaman 2
  • Traditional appearance
  • Pink palette swap
No
Pan
  • Traditional appearance
  • Blue palette swap
No
Pikkon
  • Traditional appearance
  • Red pallete swap
No
Super 17
  • Traditional appearance
  • Black palette swap
No
Super Baby 2
  • Traditional appearance
  • Blue palette swap
No
Super Janemba
  • Traditional appearance
  • Blue pallete swap
No
Vegeta (GT)
  • Base
  • Super Saiyan
  • Super Saiyan 4
  • Fusion: Super Saiyan 4 Gogeta (w/GT Goku)
  • Traditional appearance
  • Grey palette swap w/ vest
  • Traditional appearance, damaged
No

Battle Stages[]

World 27

Character select screen

Reception[]

Publication Score
IGN 3.5 of 10
GameZone 6.1 of 10
GameSpot 5.5 of 10
Game Revolution D
Review compilations
Game Rankings 50.8% (based on 10 reviews)
Metacritic 48% (based on 17 reviews)

During its initial release, Infinite World received mixed reviews. Many felt the game was identical to Budokai 3, while others thought the game's story mode and mini games were too daunting, or that the game was geared more towards hardcore fans instead of casual gamers. IGN gave the game a 3.5; a score lower than that of Dragon Ball Z: Ultimate Battle 22. However, the game has been accepted more positively by the fans throughout the years and recieved a cult following, with many reviewers praising the game's improved visuals and gameplay along with the inclusion of extra characters missing from the previous Budokai games. Ironically the back of the box says "The Best of the Budokai Series".

The game had sold 200,000 copies in Japan as of August 2010.

Trivia[]

  • This game features the return of full 3D cutscenes.
  • As in Budokai 3, it is possible that Yamcha will instantly be killed after a Saibaman's Self Destruction (as this is what happened in the manga/anime).
  • All of Vegeta's Saiyan uniformed costumes can be damaged during battle (if he transforms into his Majin state).
  • When training in the Hyperbolic Time Chamber, Teen Gohan wears his purple gi rather than the Battle Armor he wears in the manga/anime, despite the fact he has this costume in the game.
  • Vegeta's Final Flash, Goku's Warp Kamehameha, and Gotenks' Galactic Donut ultimate attacks are no longer available, as all three of them were featured as finishers to Dragon Rush scenes that had power equivalent to that of an Ultimate Attack. The Special Beam Cannon was moved from being a Dragon Rush, to being a mini-Ultimate for Piccolo. The Final Flash also returned, but as a Super attack for Vegeta (GT) and Super Baby 2. The Big Bang Attack also returned as a Super attack for Super Baby 2.
  • This is the first Dragon Ball Z game to feature the Bluff Kamehameha.
  • When Syn Shenron is at his base form, he can not make use of Super and Ultimate moves.
  • Janemba has his previous forms' voice despite the fact that he appears in the game in his Super form. However this only applies to the English voice track.
  • Unlike Budokai 2 & 3, Gotenks can use the Super Ghost Kamikaze Attack even while he is in his base form, whereas in those games, he could only use the attack while he was Super Saiyan or Super Saiyan 3.
    • Additionally, Gotenks can use the Double Buster if fused playing as Kid Trunks, while in Budokai 3, even if the fusion was done using Kid Trunks, Gotenks still used the Kamehameha.
  • This game is also notorious for its AI difficulty.
  • Cell's voice has a certain glitch as in each of his forms, he has a mixture of voices of his other forms.
  • GT Goku's ultimate move, Super Kamehameha is the same Kamehameha he used to kill Staff Officer Black in Dragon Ball: The Path to Power.
  • GT Goku can not fuse to become Super Saiyan 4 Gogeta, while adult Goku can (both DBZ Vegeta and GT Vegeta can).
  • The game uses extra characters from the Shin Budokai series (for example Pikkon) and Carddass series (for example GT Pan), however not all. Characters not included from the Shin Budokai series are Future Gohan, Future Trunks (w/o sword) and characters not included from the Carddass series are Nuova Shenron, Eis Shenron, Arale Norimaki, Mighty Mask, Chiaotzu, Uub (GT) and Obotchaman.
  • Krillin's picture shows his unweighted gi, however that costume is unplayable in the game.
  • GT Goku is shown to have pale skin rather than the noticeable tan skin seen in the anime and other video games.

Gallery[]

References[]

External links[]

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