7,292 Pages

This is a list of notable techniques used by Krillin that have appeared in the Dragon Ball manga, the anime series Dragon BallDragon Ball Z, Dragon Ball Super and Dragon Ball GT, and various video games spun off by the series.

Techniques and special abilities

  • Flight – The ability to fly with the use of ki.
  • Ki Blast – The most basic form of energy wave.
  • Ki Sense – Krillin is capable of sensing the energy of his foes. It is noted that Krillin is a master sensor, as he was able to sense Perfect Cell's full power just by being hit by him once (while he was heavily suppressed), and could sense that Future Trunks had a further transformation.
  • Speed Ki Blast – Krillin's Signature Attack in the Raging Blast games. Can either be a weak Destructo Disc or a Homing Ki Blast depending on what buttons the player uses.
  • Full Power Energy Blast Volley – Used in the Butōden series (named Renzoku Energy Dan) and the first Dragon Ball Z: Budokai Tenkaichi.
  • Best Headbutt (全力頭突き) – Krillin's headbutt technique. He uses a headbutt to defeat Paul and impress his sister Mint, while he was at the Popo Poco Volcano village,[1] and he later uses the technique against Cell during the Imperfect Cell Saga when he struggles to save Tommy and his sister from the monster.[2] It is one of his super attack as an adult in Dragon Ball Z: Taiketsu (named Super Head-Butt), and as a kid Dragon Ball Heroes (named Best Headbutt).
  • Balloon Technique (Fūsenka)[3] – Krillin sucks in some air, causing him to inflate like a balloon and float. He uses this technique during his battle against Goku in the 22nd World Martial Arts Tournament.
  • Farting (Sukashippe) – Krillin goes above an opponent and farts in their face. Used as a revenge after Bacterian did the same to him.
  • Orin Combo - A rush technique learned by Krillin during his training at the Orin Temple which appears as one of his Super Skills in the Xenoverse series. Krillin performs a rush attack while ascending then delivers a final strike that knocks the opponent downwards.
  • Rengeki – A rush attack used in Dragon Ball Z: Attack of the Saiyans. Krillin can combine it with Yamcha's and Tien's rush attacks to form the Earthling Strike. Krillin's High Speed Rush in Dragon Ball Z: Budokai is the Berserk Fist/Valiant Fist, and he also uses the Zanku Fist and the Jackhammer.

Krillin fires a Kamehameha


Krillin using Jumping Energy Wave to avoid Nappa's attack

  • Double Tsuihikidan – A move where Krillin fires two energy waves that target his enemy. Krillin used this technique against Piccolo in the 23th World Martial Arts Tournament. It was named Homing Energy Wave in Dragon Ball: Raging Blast.
  • Scattering Bullet – After witnessing the death of Yamcha, Krillin fires a Ki blast at his enemy. Right before it hits, the attack flies above his target and scatters apart resulting in several small but powerful blasts.
    • Super Scatter Shot - A stronger version of the Scatter Shot that appears as one of Krillin's special attacks in Dragon Ball Fusions.
  • Jumping Energy Wave - An energy wave fired at the ground to propel Krillin upwards. Used by Krillin in both the manga and anime while distracting Nappa so Piccolo could grab the Saiyan's tail. Named in Xenoverse 2.

Krillin prepares his Destructo Disc

Screenshot 88

Krillin after receiving the Spirit Bomb from Goku

  • Spirit Bomb – The ultimate technique that King Kai taught to Goku. In the story of Supersonic Warriors, after dying of the heart virus, Goku comes back for a day to teach this technique and the Kaio-ken to Krillin. Krillin ultimately uses the technique to kill Cell during the Cell Games.
    • Fusion Spirit Bomb - A team attack variation of the Spirit Bomb used by Gohan, Krillin, and Goku where Goku gives the energy he collected to Krillin to try and defeat Vegeta. Krillin manages to throw the technique but Vegeta dodges, though Goku telepathically tells Gohan to bounce it back as he is pure of heart and will not be effected, causing the attack to hit Vegeta. However the Saiyan manages to survive the attack, though is weakened as a result.
  • Spirit Ball – Used against Kid Buu when he attacks the Majin in the Other World along with Yamcha in the anime. Krillin can perform this homing technique in Supersonic Warriors 2 as well.
  • Accel Dance – A team attack with Android 18. Used in the Budokaiseries and Dragon Ball FighterZ.
  • Senkouken – A dashing punch used in the Butōden series.
  • Shockwave Kick – A turn around kick used in the Butōden series.
  • Gariou Kick – A dashing slide kick used in the Butōden series.
  • Diving Kick – A diving double foot stomp. Named in the Butōden series. He also uses it as his diving smash in the Budokai Tenkaichi series.
  • Meteo Irritation – His meteor attack in Dragon Ball Z: Ultimate Battle 22.
  • Flicker – Krillin jumps and rolls past the enemy. Used in Super Dragon Ball Z.

Power Ups

Unlock Potential

During the Battle on Planet Namek after meeting Namekian Grand Elder Guru, he used his Drawing out Dormant Power on Krillin to draw out the Earthling's hidden potential greatly increasing his power allowing Krillin to fight against the likes of the Ginyu Force and Frieza himself. Appears as a transformation in some video games.


A power-up technique invented by King Kai and taught to Goku. In Supersonic Warriors, in Krillin's What-if Saga, Krillin is taught the technique by Goku, which allows Krillin to become powerful enough to face Cell in the Cell Games. Krillin can also use the Kaio-ken as a transformation Super Skill in Dragon Ball Xenoverse.