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List of techniques used by Trunks

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This is a list of notable techniques used by Trunks which have appeared in the Dragon Ball manga, the anime series Dragon Ball Z and Dragon Ball GT, and various video games spun off by the Dragon Ball series.

Techniques and special abilities

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Trunks firing the Double Buster during the 25th World Tournament

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Trunks fires the Energy Burst at Broly

  • Energy Burst – Trunks first used this Full Power Energy Barrage Wave technique against Broly in Broly - Second Coming. Also used in the Butōden video game series, the Budokai series, and the Budokai Tenkaichi series. Named in the Budokai series, where it is also one of Future Trunks' techniques. In Dragon Ball: Xenoverse, it appears under the name Consecutive Energy Blast and is one of Kid Trunks' Super Skills.
  • Kamehameha – Trunks never displays the knowledge of how to use this attack in the original manga series, however he displays this skill in the movie Dragon Ball Z: Bio-Broly, and later in Dragon Ball GT. Trunks most likely learned the attack from watching Goten or Gohan using it or by shared knowledge during his time fused with Goten as Gotenks. The Legacy of Goku series gives him his own unique version of Kamehameha, called Flame Kamehameha, where Trunks fires a Kamehameha-like wave composed of fire, and flails it around like a whip. Trunks uses this move in Dragon Ball: Xenoverse as Trunks (GT).
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Trunks prepare to fire his Big Tree Cannon on Bio-Broly

    • Super Kamehameha – Trunks can use the fully-powered version of the Kamehameha as one of Kid Trunks' Ultimate Skills in Dragon Ball: Xenoverse.
    • Friend Kamehameha – A Kamehameha attack used by Goten and Trunks in the movie Dragon Ball Z: Bio Broly, in an effort to destroy Bio-Broly before he was released from the Bio-Chamber.
  • Fusion Dance – The ability for two beings to become one. Trunks performs this ability many times with his friend, Goten, temporarily creating the being Gotenks.
  • Brave Cannon – A pure white energy sphere he used to kill Mutchy in Dragon Ball GT.
  • Buster Cannon – Trunks gathers energy in each of his hands and forms it into a large ball, pulls it back and fires at the opponent. Used against Baby on planet Pital, as well as in the Butōden series and Budokai series.
  • Burning Storm – A one hand fired energy attack. Used against Baby on planet Pital.
  • God Breaker – A yellow energy wave he used during the Super 17 Saga to attack the villains escaped from Hell. It is one of GT Trunks' Super Skills in Dragon Ball: Xenoverse.
  • Meteor Blow – A physical rush technique. One of GT Trunks' Super Skills in Dragon Ball: Xenoverse.
  • Double Strike – A combined downward kick used in conjunction with Goten. Used in Dragon Ball GT, and named in the Dragon Ball Z Collectible Card Game.
  • Kikoukenjutsu Sword Style – Trunks and Goten founded this sword style and many of its techniques (which are seen in Dragon Ball Online).
  • Jump Kick Trunks – Trunks jumps forward and spin kicks the opponent, hitting them up to three times. Used in Super Butōden 3.
  • Saulting Kick – Trunks performs a backflip, kicking the opponent as he flips. Used in Super Butōden 3.
  • Kakusan Energy Dan – Trunks lets out three ki blasts all at once, one hovering over the other. Used in Super Butōden 3, where it is also one of Future Trunks' techniques.
  • Spirit Rush – Trunks' meteor attack in Super Butōden 3. He flips upside-down and kicks the opponent in the head numerous times, and then he knocks them flat with a Big Tree Cannon.
  • Super Elbow Smash – A dashing elbow smash used in the Butōden series.
  • Reverse Tornado – A turn around kick used in the Butōden series.
  • Pointed Charge – A dashing jumping kick used in the Butōden series.
  • Lightning Kick – A seven hits kick attack used in the Butōden series.
  • Big Bang Attack – An energy sphere attack that is his father's signature attack. It is one of his super attacks in Dragon Ball Z: Ultimate Battle 22 and Dragon Ball Z: Shin Butōden.
  • Meteo Ki Crash – Trunks' meteor attack in Ultimate Battle 22. Also used by Goten.
  • Finish Buster – One of Trunks' techniques in several video games.
  • Burning Attack – Trunks moves his arms quickly in a specific pattern, then brings his fingers together, making a diamond shape with his index fingers and thumbs, and fires a yellow energy sphere. This was first used by Future Trunks. Current timeline Trunks performs it in the video games Dragon Ball Z: Legendary Super Warriors, Dragon Ball Z: Buu's Fury, and Dragon Ball GT: Transformation and in Dragon Ball GT: Final Bout as GT Trunks.
  • Chain Destructo Disc Barrage – An Ultimate Skill exclusive to Infected GT Trunks in Dragon Ball: Xenoverse in the Time Patrol mission: "Wake Up, Other Trunks!".
  • Dancing Parapara - A hypnotic dancing technique used by the Para Brothers that Trunks once fell victim to along with Pan and Goku. One of GT Trunks' Super Skills in Dragon Ball: Xenoverse.
  • Blast Attack – Trunks kicks the opponent up in the air, and then he kicks and punches them down again. Used in the Budokai series, where it is also one of Future Trunks' techniques.
  • Grand Impulse – Trunks grabs and kicks his opponent up in the air. Used in the Budokai series.
  • Afterimage Technique – One of Trunks' Blast 1 in the Budokai Tenkaichi series.
  • Finish Sign – One of Trunks' Blast 1 in the Budokai Tenkaichi series.
  • Explosive Wave – Trunks charges up his whole body with energy and then releases that energy into a giant explosion to cause serious damage to any opponents caught inside the explosion. He uses this attack to try to stop Omega Shenron so his father and Goku can do the fusion. One of Super Saiyan Trunks' Blast 1 in the Budokai Tenkaichi series. Kid Trunks' Evasive Skill in his 2nd skillset in Dragon Ball: Xenoverse.
  • Power Stance – A fighting stance. Used in the Dragon Ball Z Collectible Card Game.
  • Super Unyielding Spirit – One of Super Saiyan Trunks' Blast 1 in the Budokai Tenkaichi series.
  • High Tension Turn - Trunks preforms a backflip then suddenly charges forward to deliver a charging punch. Kid Trunks' Evasive Skill in his 1st skillset in Dragon Ball: Xenoverse.
  • Armored Boost - Trunks flies around protected by orange aura. Functions as GT Trunks' Evasive Skill in Dragon Ball: Xenoverse.
  • Villainous Mode – Trunks is given the Villainous Mode power up in Dragon Ball: Xenoverse. While using this power up his eyes glow red, and he gains a purple and black aura.
  • Galick Gun - An attack Trunks uses in Dragon Ball Fusions, he might have learned it from Vegeta.

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