Android 16 crouches down and produces a white aura around himself, and then he charges at the opponent and knocks them down, inflicting a great deal of damage.
Android 16 uses this attack during his battle against Cell. After Android 16 interrupts Imperfect Cell's absorption of Android 17, he charges toward Imperfect Cell with a barrage of punches and kicks, which the latter manages to dodge. When they both land on the ground, Imperfect Cell and Android 16 collide with each other with the Bio Impact and Machine Impact rush attacks respectively.
Video Game Appearances
The technique is called Destructive Tackle in the Butōden series, Mega-Tackle in Super Dragon Ball Z, and Rocket Tackle in Dragon Ball Z: Infinite World. It was named Machine Impact in the [[Dragon Ball Z: Budokai Tenkaichi (series)]|Raging Blast series]], where it is one of Android 16's Super Attacks. This attack also appears in Dragon Ball Z: Battle of Z, named Megaton Punch.
"Charges forward. This will allow you to quickly chase an opponent who has been knocked back."
— Dragon Ball Xenoverse 2 Tutorial description
As part of the Masters Pack DLC, the Future Warrior can learn this skill by completing School Quest: "Lesson 1" of Android 16's Training. If used after a knockback it allows the user to chase after the opponent.