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Spike Hell

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Spike Hell
BloodSphere1
Alternate names Supaiku Jigoku
Debut Dragon Ball Z: Fusion Reborn
Inventor Janemba
Users Janemba
Class Energy Needles
Color       &       &      
Similar techniques Lightning Shower Rain

Directory: TechniquesOffensive techniquesKi Blasts

Spike Hell (針山地獄, Hari Yama Jigoku; lit. "Needle Mountain Hell") is a technique used by Janemba in Dragon Ball Z: Fusion Reborn.

OverviewEdit

BloodSphere2
Goku trapped inside a bloody crystal
Jeangabin666Added by Jeangabin666

Janemba uses this technique to trap Goku inside a crystal shape cage made from the Hell's Blood Pond. First, Janemba traps his opponent in a sphere made from the Blood Pond, and then he creates beams of energy from his Dimension Sword that strike the trapped opponent, inflicting very painful damage, and that cuts the cage to just fit the opponent.

Appearances in Video GamesEdit

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Spike Hell in Infinite World
SSJ2AJBAdded by SSJ2AJB

Spike Hell is named in the video game Dragon Ball Z: Infinite World, where the move is Janemba's ultimate technique. In this video game, Janemba first punches his opponent up in the air and flies after them. Then, he creates a red energy sphere in his left hand and charges at the opponent, striking them with the energy sphere and trapping them in a dome made from the Blood Pond. Finally, instead of using his sword, Janemba uses his Lightning Shower Rain and flies through the attack, breaking the Lightning Shower Rain into green, sharp glass-like bullets that strike the trapped opponent.

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