Chō (Sūpā) Jū Nana-Gō
|Anime name||Super 17|
|Alternate names||Ultimate Super 17|
Super Android #17
Super Hell Fighter #17
Super Artificial Human #17
|Debut||Cameo: "A Dangerous Union"|
Full Appearance: "17 Times 2"
|Date of birth||Age 790|
|Date of death||Age 790|
|Allegiance||Red Ribbon Army (Red Ribbon Androids)|
"I'll never understand these Earthlings with their emotions. Let's clear out the rest of this planet's threat to us, even though it is quite small. I'll start with this pathetic louse before he gets a chance to embarrass himself again."
After the evil Baby is killed by Goku, peace is thought to have been finally restored. However, in the depths of Hell, two masterminds work on a horrific plot: Dr. Gero (the evil, but brilliant, scientist responsible for all of the Red Ribbon Androids) and Dr. Myuu (who is responsible for the completion of Baby) team up to create the ultimate being. They decide that by merging the normal Android 17 on Earth, with a Machine Mutant that they create in Hell, they can create the ultimate android killing machine.
Myuu and Gero then use the Machine Mutant clone to brainwash Android 17 on Earth into joining them, first using both 17s to synchronize their energies together to open the gates of Hell, allowing themselves and other previously destroyed villains to escape. The real Android 17 then asks his twin sister Android 18 to join, but ends up killing Krillin when the latter tries to contradict Hell Fighter 17's voice in Android 17's head. He then fends off Android 18's attack with relative ease. A short time later, 17 reaches his Hell Fighter counterpart, interrupting the latter's fight with Vegeta, at the same time as the Z Fighters.
Fusion and defeat
At this point, the two 17s finally fuse together, and transform into the ultimate killing machine, "Super Android 17". The super android then battles Vegeta, Gohan, Goten, Trunks, and Majuub (while Goku is trapped in Hell) and defeats all of them with barely any problems, shrugging off even their strongest attacks, including Vegeta's Final Shine Attack. He also once again kills Dr. Gero after Myuu reveals that he programmed Super 17 so that he would have complete control over him, leaving none for Gero.
After Super 17 defeats all of the Z Fighters except the struggling Vegeta, Goku returns to Earth with some help from Piccolo and Dende. He saves Vegeta from one of Super 17's energy beams and immediately engages Super 17. He starts his fight against Super 17 as a Super Saiyan, but as this proves ineffective, he transforms into a Super Saiyan 4. Once transformed into a Super Saiyan 4, Goku is able to fight competently against the android. However, Super 17 absorbs all of the energy attacks that Goku unleashes on him, and by the time Goku realizes this, Super 17 has absorbed enough energy to grow much stronger and overwhelm the Saiyan. Goku attempts to sacrifice himself to destroy Super 17, but is unsuccessful, due to Super 17 putting up an energy barrier that protects them both from the explosion. Before Super 17 can obliterate Goku, Android 18 comes to Goku's aid and berates 17 for losing his independent will and murdering her husband Krillin. This facilitates a falling out which sees Super 17 turn the attack on Dr. Myuu, killing his second creator as well.
As they resume the fight and Android 18 continues to distract 17 by shooting energy blasts, Goku notices that while Super 17 is in his absorption pose, he creates a shield around him to prevent Android 18's energy blasts from reaching him, and laughing hysterically all the while. It is at that point that Goku realizes Super 17's sole weakness: when Super 17 absorbs energy, he is actually vulnerable to attack. Goku charges Super 17 with a Dragon Fist, blowing a hole straight through him. He then shoots a powerful Kamehameha that finally kills the android once and for all. It is later explained that Android 17 had been influencing Super 17 to reveal this weakness and leave himself vulnerable to attack.
Super 17's power level is 1,500,000,000 according to the video game Dragon Ball Z: Scouter Battle Taikan Kamehameha. Thanks to his Absorption Barrier, he can absorb an opponent's energy attacks and use them to further increase his power, in a similar way to Android 20 and Android 19. When Super 17 is fought again in a special mission in Scouter Battle Taikan Kamehameha, his power level is 1,799,926,758.
Techniques and special abilities
- Ultra Sensitivity – By concentrating his mind, Super 17 can sense the very changes in the air and sound, which allows him to detect even the stealthiest opponents, such as Goku using the Instant Transmission. This ability can be nullified with loud noises.
- Ki Blast – The most basic form of energy wave.
- Levitate – Like most characters in the series, Super 17 can fly in the air. However, like most Androids, he does not possess ki, so he flies by the means of a certain machine called Hikou in his body.
- Android Barrier – Android 17's signature defense technique, which has been retained in this Super form. This is an Energy Shield that protects Super 17 from harm, and seems to be very resilient enough to withstand Goku's self destruction technique.
- Absorption Barrier – Like Android 19 and Android 20, Super 17 has the ability to absorb energy into himself through a certain pose and add it to his own. This is a feature Dr. Myuu installed into Super 17, without Dr. Gero's knowledge. He has made this his own type of absorption ability by not only regaining energy by stealing it, but by adding it to his maximum power and making him stronger, with the added effect of his muscles continually engorging so long as he has energy to consistently absorb. Rather than absorb energy with the inlet devices on his hands (or rather, in his case, on his gloves) like the other two, he instead extends his arms and legs outward to somewhat resemble a star and raise an invisible field capable of absorbing what seems like anything as long as he holds that pose. The limit on how much energy can be absorbed (if there is one) is unknown, as he even absorbed Goku's 10x Kamehameha. However, this leaves him open for physical attacks, as he can not counter while absorbing. Named in Dragon Ball Z: Infinite World.
- Thunder Eraser – Super 17 dashes towards his opponent with an open hand and fires a purple and black energy sphere at point blank range which then splits into several smaller, yellow energy waves. Used in Infinite World.
- Full Power Energy Wave – Used to kill Dr. Gero. It is one of his Blast 2 attacks in the Budokai Tenkaichi series, in which it is colored blue instead of yellow.
- Hell's Storm – Super 17 detaches one of his forearms and fires several hundred bullets in a Flash Bomber-esque fashion, albeit in a concentrated and narrow straight line. This attack is named in the Budokai Tenkaichi series.
- Flash Bomber – Super 17 places both hands forward with his fingers stretching out, concentrating energy into his fingertips. He then fires several hundred small yellow shots of energy that act as a machine gun blast. He also seems to be able to fire the attack in a cone shape, causing a shotgun effect.
- Super Flash Bomber – This is an enhanced version of Flash Bomber, as it has a longer range, being able to span across half the planet, as well as augmented power.
- Shocking Death Ball (FUNimation dub: Electro Eclipse Bomb) – Super 17's most powerful attack. He places his hands forward as if performing the Flash Bomber, but instead forms a sphere of black energy with a gray sphere inside it that turns black in the center and has red electricity flowing around it. If he charges the attack for a few seconds, it seems to take on a decagon shape, but most commonly looks like a circle. Once he fires it, it leaves a black trail of energy behind before it hits the target and causes a small, nuke sized explosion that destroys everything caught in the explosion. 17 first uses the attack on Dr. Myuu as a way of showing no one controls him. An interesting point is that in the Budokai Tenkaichi series, the attack is named the Shocking Death Ball, yet he calls out Electric Hell Sphere upon firing it.
- Bear Crash – An attack where Super 17 smashes his opponent against a wall. Named in the Dragon Ball Z Collectible Card Game.
- Face Snap – A kick to the face used against Goku. Named in the Dragon Ball Z Collectible Card Game.
- Telekinesis – The ability to use the mind to move objects without physical contact. Super 17 uses this to lift the ground of a forest in order to find Goku.
- Afterimage Technique – By moving at extremely high speeds, Super 17 can create after images that make the opponents think he is still standing on a certain location. Used against Super Saiyan Vegeta after the latter used it as well.
- Pump Up – One of Super 17's Blast 1 in the Budokai Tenkaichi series. In the anime series, Super 17 bulks up and increase his stats every time he absorbs energy.
Super 17 (Energy absorbed)
Super 17 (Energy absorbed) is the form Super 17 takes when he absorbs enough energy and becomes buff. Energy Absorption allows him to increase his strength, speed and other abilities. Super 17 always bulks up temporarily when absorbing ki attacks and then returns to normal when he makes the ki part of his own. He notably bulks up when absorbing Goku's 10x Kamehameha, but then he compacts all his muscle mass, turning all that excess power into usable ki and charges up continuous Electric Hell Balls. He later appears in this form when Android 18 forces him to maintain his Absorption Barrier by bombarding him with a barrage of energy blasts, allowing Goku to critically damage him with a Dragon Fist.
Super 17 (Android absorbed)
Super 17 w/ Android 16 absorbed (超１７号:人造人間吸収, Chō 17-gō (jinzōningen kyūshū); lit. "Super 17 (Artificial Human Absorption)") is a transformation exclusive to Dragon Ball Heroes, where Super 17 absorbs Android 16 in order to increase his power. After being born from the merger of Android 17 and Hell Fighter 17, Super 17 evolves even further by absorbing Android 16 thanks to his "Further Evolution" ability introduced in the game. His appearance remains roughly the same, but he gains large amounts of muscle mass that grant him a "perfect physical body" and cause his clothing to rip. In this form, he still uses the Electric Hell Ball as his special attack.
Super 17 (Cell absorbed)
Super 17 w/ Cell absorbed (超１７号:セル吸収, Chō 17-gō (seru kyūshū); lit. "Super 17 (Cell Absorption)") is a transformation exclusive to Dragon Ball Heroes, where Super 17 absorbs Cell in order to increase his power. After being born by absorbing Android 17, Super 17 evolves even further by absorbing Cell thanks to his "Further Evolution" ability introduced in the game. His appearance remains roughly the same, but he gains large amounts of muscle mass that grant him a "perfect physical body" and cause his clothing to rip. Having absorbed Perfect Cell, Super 17 gains Cell's armor on his shoulders, chest, and legs, as well as black cheek markings. His special attack is still the Electric Hell Ball.
Video game appearances
- Dragon Ball Z: Budokai Tenkaichi
- Dragon Ball Z: Budokai Tenkaichi 2
- Dragon Ball Z: Budokai Tenkaichi 3
- Dragon Ball Z: Battle Taikan Kamehameha
- Dragon Ball Z: Scouter Battle Taikan Kamehameha
- Dragon Ball Z: Bakuretsu Impact
- Dragon Ball Z: W Bakuretsu Impact
- Dragon Ball Z: Infinite World
- Dragon Ball Z: Dragon Battlers
- Dragon Ball Heroes
- Japanese version: Shigeru Nakahara
- FUNimation Dub: Chuck Huber
- Blue Water Dub: Ethan Cole
- Spanish dub (Latin America): Rolando de Castro
- Brazilian Dub: Figueira Jr.
- According to the second Dragon Ball GT Perfect Files, the wish to bring back to life all the good people that died in the battles from the Super 17 Saga through to the Shadow Dragon Saga (for which Goku gives himself for), revives both Krillin and the real Android 17. This suggests Android 17's fusion is not necessarily permanent, and what Goku says about Android 17 "holding back" Super 17 may have been true.
- In the Budokai Tenkaichi series, he is one of the tallest non-giant characters (second only to Broly as the Legendary Super Saiyan).
- The way that Super 17 is defeated mirrors how Goku defeats King Piccolo (specifically the part involving an animalistic powered fist through the chest).
- Super 17 is the shortest-lived villain to ever have a saga named after him; he is only in the series for five episodes.
- Although he is a main antagonist of a saga, the only characters Super 17 ever killed were Dr. Gero and Dr. Myuu, the two evil scientists who created him. This leaves out the street's worth of humans, including Krillin, who Hell Fighter 17 does indirectly cause the original Android 17 to kill before the merger.
|The Machine Mutants|
|Leaders||Baby • Dr. Myuu • General Rilldo • Giru|
|Sigma Force||Commander Nezi • Bizu • Natt • Ribet • Super Mega Cannon Sigma|
|Luud Cult||Cardinal Mutchy Mutchy • Dolltaki • Leon • Luud • Para Brothers • Unnamed Mercenary|
|Related articles||Para Brothers' spaceship • Planet Luud • M-2 • Dr. Gero • Hell Fighter 17 • Super 17|
|Bio-Androids||Sandmen • Yorgans • Failed Experiments • Present Cell/Cell/Future Cell • Cell Jrs. • Genome • Cell-X|
|Bio-Warriors||Bio-Men • Kishime • Misokatsun • Ebifurya • Bio-Broly|
|Red Ribbon Androids||Major Metallitron • Prototype Android • Super Prototype Android • Blue Android • Android 8 • Android 9 • Android 13 • Android 14 • Android 15 • Android 16 • Android 17/Future Android 17 • Android 18/Future Android 18 • Android 19 • Android 20/Future Android 20|
|Other Androids||Arale Norimaki • Obotchaman • Dr. Kochin • Dr. Wheelo • Cacao • Meta-Cooler • Hatchiyack • Hell Fighter 17 • Super 17 • Nimu • Nico • Android 8000 • Android 19000|
|Related articles||Dr. Collie • Dr. Flappe • Dr. Mashirito • Dr. Raichi • Machine Mutants • Senbei Norimaki|